I presented the Vapour Liquid Equilibrium experiment, in case studies
category. I had a 40 minutes
slot for my presentation, which was enough for me to showcase our animation creation methodology. I explained Project OSCAR, and
narrated the National Mission for ICT based learning in
detail. I got immediate feedback from a couple of attendees,
which was very positive.
After attending a couple of presentations, and
speaking to other delegates, I realized that the way we have
envisaged using Blender, is quite unique. Most of the Blender users are using it for gaming, animation films (entertainment),
full length feature films (again entertainment), or as an
encoding application. The few people who use it for the
scientific visualizations are using it for eLearning, but with a very
limited option of
interactivity.